Iron & Timber the economy is the militia — studio progress concept pitch site ↗

Tester notes — live session 2026-09-15

Tester: Jeroen (project owner; did NOT write the v2 rules, did not read the solver findings or REPORT before playing). Author kept the ledger.

Verbatim

**S2 T2, unprompted, after two consecutive turns where banking iron was the only legal move:**

"its kinda frustrating. i want more diversity in weapons and tools."

Context at the moment it was said: pop 6, spear cap 4, already 8 spears committed (4 permanently stranded), food requirement met for the season. Iron income continued at 3/turn with literally nothing to spend it on.

Earlier signal — turn structure

Before play began, on reading the rules:

"is this a turn based game caus i dont like that at all"

The game is real-time; turns are a paper-prototype artefact only. Worth recording because it shows the abstraction actively costs goodwill with this audience even when it is only scaffolding.